Leap motion

Ricardo Sabino has received a Dev kit for the Leap motion Controller and he decided to make a game for it.
After he did the prototype he asked if I wanted to help and I gladly did so.
I’ve been helping him polish the game and it’s almost ready.
The game itself belongs to the always-run genre and it’s made in unity.

BrickBreaker Evolution

I remade Brickbreaker in Unity 3D.
The base is similar but I added a few features. And made the game prettier!
Unity really adds up a lot of flexibility =)
I tried to use Unity’s physics engine for the ball but the bounces always looked a bit “off” so I ended up using a more hands on approach.

You can download it here: download BrickBreaker Evolution
music: Valiant by EnV

Made with C# and Unity 3D.

Planet Defender

I decided to make a game based on space invaders game but with a twist.
I was always curious about infinite games and random generation and wanted to try it out.
The waves are randomly generated based on some base patterns and the overall speed is increased over time.

You can download and give it a go: download Planet Defender
You’ll need the XNA framework : xna
music: Space Invaders Remix by Caudex

Made with C# and XNA.

BrickBreaker

I’ve done a small breakout-like game. I present you Brickbreaker!
You can influence the ball path using the up and down arrows to get that tricky blocks ;)

You can download it here: download BrickBreaker
You’ll need the XNA framework : xna
music: Fluid Dynamics by Stratales

Made using C# and XNA.

A Walk in the Dark is out!

We have released A Walk in the Dark! It’s now available on the website A Walk in the Dark.

We are still trying to get it up on steam, you can help us out by voting here: Steam greenlight.
We are getting close but there is a lot of games there and the competition is hard!

It took a while to finish it up but we are happy with it. It has a total of 100 levels and a lot of work was put into it.
I hope you like it!

A Walk in the Dark – trailer

I present you the trailer for A Walk in the Dark, an indie game that I’ve been working on for a while now.
The music was created by the awesome Cody Cook.

Showreel 2011

High-poly gun

Cra girl

 

Fanart Sculpture i did based on the Cra girl from the game and tv series Wakfu.

Valentyn

I did Valentyn to participate in the Blending Life contest. The objective was to create a realistic human portrait.

I ended up In the 1st place =)

I did a Making of for the 3D Total Comunity here.

The website blender.it asked me for an interview and a small tutorial after the contest here.

Samarium Wars

Samarium Wars is the first game developed by Flying turtle Software. We are small indie team composed of me Bruno Vidal and Vando Pereira.

The game is now available on the Windows Phone marketplace.

Simbody – ZPX

Simbody is a educational project i’ve been working on at ZPX.